"Black Friday" sees up to 4 Players controlling a small robot trying to pack presents for delivery. The twist. All of them have to pack the same present. So fight for the content and deliver as many packeges before the time runs out!
Technical Details: Black Friday was implemented in a custom written engine, which was developed by my colleague and I in a class, leading up to the 5-day project. The engine, titled the "OD Engine", was implemented in C++, using the SFML framework as its core. Physics are provided by Box2D. Tiled by Thorbjørn Lindeijer provides editor functionality not only for pure level design, but also for placing all the objects used in the game.