During my internship I worked on Marble Adventures, a top-down puzzle game where the player is required to navigate a marble through an assortment of levels. The game was produced for the 150th anniversary of Continental, a German parts manufacturing company.
My tasks included, besides some smaller gameplay implementations, the design and complete build-up of a level editor that enables live editing of levels allowing the changes to be online and available as soon as the designer presses the save button.
Marble adventures is implemented in the PlayCanvas engine allowing the application to run in all modern browsers on desktop as well as their mobile counterparts.
Note: I am not allowed to show any screenshots of the level editor at this time as it is still in further development and well be released to the public sometimes in 2021.